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15-Minute Gameplay Demo
Revealed on August 20, 2026: a brand-new 15-minute gameplay demo showing Zhong Kui's combat and story for the first time. Plus the debut CG trailer.

15-Minute Gameplay Demo (Official)

Epic Trailer (YouTube)

Debut CG Trailer (Chinese)
Blog
Blog
News, resources, and updates about Black Myth: Zhong Kui
Game Introduction
Game Science's 'Black Myth: Zhong Kui', the second installment in the Black Myth series, unveiled a brand-new 15-minute gameplay demo on August 20, 2026, following its debut CG trailer.
Core Gameplay
The sun and moon hang high in vain,
Who holds the power over life and death?
Yielding to no favor, conforming to no path,
Seeking no fame, fawning on no power.
Raise the sword, raise the sword,
To distinguish the pure from the turbid!
Development Status
The game is still in early development; final content is subject to the released version.
The Legend of Zhong Kui
While official history holds no record of Zhong Kui, his heroic image as a demon slayer lives deeply in the hearts of the people.
Death of the Scholar
The Demon Slayer
The King of Ghosts
Art Gallery
From historical artifacts to game concept designs, exploring the legacy of Zhong Kui.

The Night Excursion of Zhong Kui
Painted by Dai Jin, a Ming Dynasty court painter. Depicts Zhong Kui patrolling on a snowy night. Palace Museum, Beijing.

Famille Rose Statue of Drunken Zhong Kui
A Famille Rose porcelain statue from the Kangxi period (Qing Dynasty). Shows a drunken, approachable Zhong Kui. Palace Museum, Beijing.

Zhong Kui the Demon Queller
Traditional folk art depicting Zhong Kui quelling demons, symbolizing warding off evil and bringing good fortune.

16th Century Portrait of Zhong Kui
Collection of the Museum of Fine Arts, Boston. A vivid depiction by an ancient artist.

Zhong Kui Painted by Emperor Shunzhi
Painted by the Shunzhi Emperor of the Qing Dynasty. A historical treasure showing the imperial interpretation of the deity.

Game Environment Concept
Reimagining ancient architecture and atmosphere in a dark mythological style.
Message from the Producer
Founder of Game Science
Confusion and Decision
Six months after launch, we had set some directions and the team was officially running on the plan to 'make the DLC first'.
A New Beginning
A DLC is certainly not a bad choice, but at this moment, we want to make a new Black Myth game first—
New hero, new gameplay, new visuals, new tech, new story.
Starting from scratch, bold and unconstrained.
To Our Players
As Nintendo's late president Satoru Iwata said: 'On the extension of the existing, there is no future.'
Only with the unknown comes surprise; only with challenge comes fun.
Q&A about Black Myth: Zhong Kui
What did the August 20, 2026 gameplay demo show?
The 15-minute demo revealed Zhong Kui's combat and story for the first time: he fights with a sword instead of a staff, building points through attacks and perfect dodges to unleash finishing moves, alongside spells and summonable allies. The demo ends with a boss fight against 'Da Bang Zhen Jun'. Footage is from a work-in-progress build, captured in 21:9 ultrawide.
Why announce it now?
Reporting progress on August 20th is Game Science's tradition. The game was first revealed with a CG teaser on August 20, 2025; on August 20, 2026, the studio unveiled a brand-new 15-minute gameplay demo showing combat and story for the first time.
Why not Wukong's sequel first?
After the journey with the Destined One, we hope to take a tentative first step—creating a more unique experience. Zhong Kui is a natural choice for this desire. The Journey to the West will not end here.
How does it compare to Black Myth: Wukong?
It will still be a standard single-player ARPG. However—this time you won't be playing as a monkey. We are exploring the specific differences between Wukong and Zhong Kui.
Release date?
Honestly—even Feng Ji doesn't know. Please follow our official accounts for the latest news.
Platforms?
Confirmed for PC and PlayStation 5. Final platform info will be confirmed before launch.
Gameplay details?
Yes. The 15-minute demo shows a standard single-player ARPG: Zhong Kui fights with a long sword, building points through attacks and perfect dodges to unleash powerful techniques, alongside talisman-based Taoist arts, summonable spirit allies, and even possessing a summon for burst damage. More details are still to come.
Explore the announcement and mythology
Review publicly released materials and our independent Zhong Kui cultural guide.

